Showing posts with label glass woman. Show all posts
Showing posts with label glass woman. Show all posts

Sunday, March 14, 2010

Glass Woman Style Frames

I should probably wait to post these, but I figure, to catch up to all the posts I've been missing, I'll just put up more frequently.

Style frames from my film. Progressions of color--

Scene 1:
Scene 2:
Scene 3:
Spring Break is coming up soon. I'm excited- 7 days to kick butt, take names, and get back on track with this film.

Thursday, February 18, 2010

Being Busy...

...As I generally am these days. Here is a test/ complete shot that helps to define the look of my film. The only thing that might/will change will be the unsteadiness of the pastel-water as it drips. I'm going to try experimenting with pastel-pencils to keep within the original lines and intentions of the animation. It frustrates me how much it flickers, because the rough animation is actually smooth, but once I played with the pastels and got them everywhere, that was the end of it.

I'm liking where it is heading for the moment, and I'm starting to be glad I didn't decide to go with the flat, more generic cell shading I was thinking of.


Pastel Shot Test (completed shot for GW) from Vanessa Buldowski on Vimeo.



Here are some samples of my backgrounds, too.




Friday, December 11, 2009

Glass Woman

Most recent test. not that fancy. Charcoal and watercolor. I'd like to go back in and fix some things. Because of the shimmer on the drawings (which happen because there is no way you can make watercolor drawings without them being inconsistent) I think there should be a shimmer on the seashell as well, since its an element she is interacting with.

Glass Woman Test 02 from Vanessa Buldowski on Vimeo.

Tuesday, November 3, 2009

Glass Woman update

Glass Woman Raindrop Test from Vanessa Buldowski on Vimeo.




playing around with camera moves and getting to know my glass woman some more. A rough shot from my film, first take on it. Match cut on the action of the raindrop, which needs to be resolved because it feels like a jump cut.

I need to think of a name for my film, and a name for her. I feel like "Glass woman" is too...i dunno. but I feel she's so unique I almost despise naming her anything. A Charolette or any other name wont do. She's a goddess, beautiful and carefree. Naming her feels like claiming her, or a lie. At least Glass Woman is honest, because that is exactly what she is. Its not labelling, its just stating.

Conundrum.

Thursday, October 1, 2009

glass woman and some sketches


Some character sketches, and a character design for my Glass Woman, something I'm working on for my next film. I really want to work on a character that you could see through. The idea of glass, and the complexities of animating something like that really intrigues me. I'm going to continue tweaking her design, but I want to keep the feeling that this sketch captures.

Imagine her passing infront of trees, and those trees being refracted in her glass. Experimenting is fun. and damn hard. Any tips/ ideas would be great. <3